Donuts are what make the American society what it is today. Big is beautiful. If we lose the Donut industry, we are losing what this great country is built upon. If you are on the Atkins diet, you are unpatriotic!
Posted by: I ruv Donuts at May 19, 2004 12:10 PM
Wednesday, May 19, 2004
Friday, May 14, 2004
Recent Projects: Neverwinter Nights
This is what I've been up to for the last three weeks:
Neverwinter Nights adventure: Trouble in Larchwater. A joint project with Herr Bhagwan. Sophistication level: hack-n-slash. Playtime approximately 60 minutes, for NWN vers. 1.62. No expansions or hakpacks required.
Demo module: Working Waitress NPC. An adaptation of the waitress routine in the "Official Worldbuilders' Guide," with some important bug fixes. Can be used as a prefab.
Demo module: Party People. Another prefab NPC scriptset, this time for mingling NPCs at a party. This doesn't work absolutely perfectly, but it's close enough to be useable. NOTE: requires the CEP.
Demo module: Simple Dynamic Delivery Quest System. Creates dynamic "FedEx" type quests via conversation with NPCs. Pretty slick, if you know how it works; pretty underwhelming if you don't. Hee hee.
Neverwinter Nights adventure: Trouble in Larchwater. A joint project with Herr Bhagwan. Sophistication level: hack-n-slash. Playtime approximately 60 minutes, for NWN vers. 1.62. No expansions or hakpacks required.
Demo module: Working Waitress NPC. An adaptation of the waitress routine in the "Official Worldbuilders' Guide," with some important bug fixes. Can be used as a prefab.
Demo module: Party People. Another prefab NPC scriptset, this time for mingling NPCs at a party. This doesn't work absolutely perfectly, but it's close enough to be useable. NOTE: requires the CEP.
Demo module: Simple Dynamic Delivery Quest System. Creates dynamic "FedEx" type quests via conversation with NPCs. Pretty slick, if you know how it works; pretty underwhelming if you don't. Hee hee.
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